Monthly Archives: June 2011

Too Many Players! (sung to the tune of “Too Many Puppies”)

This week Sean writes us with a tricky situation: Dear DM, I was recently invited to run a D&D game for a group of friends who have been playing together for a couple years. I am struggling with making the … Continue reading

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Chicken or Egg? You decide!

In this week’s Friday bonus blog, as promised, I answer a question that has plagued humanity for thousands of years.  Our inquisitive reader asks: Which came first, the chicken or the egg?  I ask because I have heard compelling and … Continue reading

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Battle Royale: d6 vs. d20

This week a straight forward question inspires me to take on a bigger debate: Dungeon Master, Statistically speaking, in seeking a high rolling die combination, is it better to roll a larger number die or have a larger modifier? Love, … Continue reading

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Villains Are People Too

For this Friday’s bonus blog, we take a look at writing a good villain.  A concerned DM writes in asking: I am preparing to run a 4th Edition Dark Sun campaign, and I am starting my players off in Nibenay. … Continue reading

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The Secret Life of Goblins

This week a reader asks: Is it true that goblinoids require privacy, like it suggests in that one D&D book I read about Drow? Dear Reader, I’m not sure which book you’re referring to, but it’s a terribly inaccurate one.  The … Continue reading

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The Sacred Gaming Table

Our question this week comes to us from a concerned player trying to keep his roleplaying experience sacred, as it should be: Dear DM, I like all players in my group to be attentive to the game. One of my … Continue reading

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Everyone has AIDS!

A poor soul writes to us this week with a very unfortunate problem: Dear DM, I think my character has AIDS. How do you recommend a half-elf deals with the heavy medication schedule that HIV requires (especially considering that in … Continue reading

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